1 #ifndef MENU_HEROSTATUS_H_
2 #define MENU_HEROSTATUS_H_
5 #include "../common/fwd.h"
6 #include "../geometry/Vector.h"
19 void SetResources(const Resources *r) { res = r; }
20 void SetHero(common::Hero **p, int h) { party = p; hero = h; }
24 geometry::Vector<int> Size() const { return geometry::Vector<int>(Width(), Height()); }
26 void Render(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
37 #endif /* MENU_HEROSTATUS_H_ */