1 #ifndef SDL_INITSCREEN_H_
2 #define SDL_INITSCREEN_H_
11 InitScreen(int width, int height, int bpp = 32, Sint32 flags = SDL_HWSURFACE | SDL_DOUBLEBUF | SDL_RESIZABLE);
12 virtual ~InitScreen(void);
14 InitScreen(const InitScreen &);
15 InitScreen &operator =(const InitScreen &);
18 SDL_Surface *Screen(void) { return screen; };
19 const SDL_Surface *Screen(void) const { return screen; };
22 SDL_Surface *Resize(int width, int height);