1 #ifndef BLANK_APP_ASSETS_HPP_
2 #define BLANK_APP_ASSETS_HPP_
4 #include "../graphics/Font.hpp"
18 explicit Assets(const std::string &base);
20 Font LoadFont(const std::string &name, int size) const;
21 Sound LoadSound(const std::string &name) const;
22 Texture LoadTexture(const std::string &name) const;
23 void LoadTexture(const std::string &name, ArrayTexture &, int layer) const;
31 // common assets shared by may states