4 for his excellent series on game programming in general and
5 networked physics in particular. The site is
6 http://gafferongames.com/ and I can highly recommend his articles.
9 for his implementation of simplex noise. The one I'm using doesn't
10 resemble much of his original due to language adaptation,
11 customization, and optimization, but I started out from his and
15 despite not using their library I have learned a lot about noise
16 and terrain generation there. The library as well as documentation
17 can be found on sourceforge: http://libnoise.sourceforge.net/
19 The Folks at http://www.opengl-tutorial.org/
20 I made my first steps with OpenGL following this tutorial (and this
21 very project, as one can witness in earlier commits) and from there
22 acquired the rest through reading their sources and the OpenGL