1 #ifndef BLANK_GEOMETRY_H_
2 #define BLANK_GEOMETRY_H_
15 if (max.x < min.x) std::swap(max.x, min.x);
16 if (max.y < min.y) std::swap(max.y, min.y);
17 if (max.z < min.z) std::swap(max.z, min.z);
30 float *dist = nullptr,
31 glm::vec3 *normal = nullptr);