1 #ifndef BLANK_SHARED_WORLDRESOURCES_HPP_
2 #define BLANK_SHARED_WORLDRESOURCES_HPP_
4 #include "ResourceIndex.hpp"
5 #include "../model/ModelRegistry.hpp"
6 #include "../model/ShapeRegistry.hpp"
7 #include "../world/BlockTypeRegistry.hpp"
16 struct WorldResources {
19 BlockTypeRegistry block_types;
22 ResourceIndex snd_index;
23 ResourceIndex tex_index;
28 void Load(const AssetLoader &, const std::string &set);