1 #ifndef BLANK_AI_SPAWNER_HPP_
2 #define BLANK_AI_SPAWNER_HPP_
4 #include "../app/IntervalTimer.hpp"
5 #include "../model/EntityModel.hpp"
19 explicit Spawner(World &);
25 void CheckDespawn() noexcept;
27 void Spawn(const glm::ivec3 &, const glm::vec3 &);
31 std::vector<Controller *> controllers;
33 EntityModel models[3];
38 unsigned int max_entities;