1 #ifndef BLANK_AI_SPAWNER_HPP_
2 #define BLANK_AI_SPAWNER_HPP_
4 #include "../app/IntervalTimer.hpp"
5 #include "../rand/GaloisLFSR.hpp"
21 Spawner(World &, Skeletons &, std::uint64_t seed);
27 void CheckDespawn() noexcept;
29 void Spawn(Entity &reference, const glm::ivec3 &, const glm::vec3 &);
34 std::vector<Controller *> controllers;
41 unsigned int max_entities;