1 #ifndef BLANK_APP_ENVIRONMENT_HPP_
2 #define BLANK_APP_ENVIRONMENT_HPP_
5 #include "FrameCounter.hpp"
6 #include "StateControl.hpp"
7 #include "../audio/Audio.hpp"
8 #include "../graphics/Viewport.hpp"
29 explicit Environment(Window &win, const std::string &asset_path);