1 #ifndef BLANK_APP_PRELOADSTATE_HPP_
2 #define BLANK_APP_PRELOADSTATE_HPP_
6 #include "../ui/Progress.hpp"
20 PreloadState(Environment &, ChunkLoader &);
22 void Handle(const SDL_Event &) override;
23 void Update(int dt) override;
24 void Render(Viewport &) override;
31 std::size_t per_update;