1 #ifndef BLANK_APP_PRELOADSTATE_HPP_
2 #define BLANK_APP_PRELOADSTATE_HPP_
6 #include "../ui/Progress.hpp"
7 #include "../graphics/Font.hpp"
21 PreloadState(Environment &, ChunkLoader &);
23 void Handle(const SDL_Event &) override;
24 void Update(int dt) override;
25 void Render(Viewport &) override;
33 std::size_t per_update;