1 #ifndef BLANK_APP_UNLOADSTATE_HPP_
2 #define BLANK_APP_UNLOADSTATE_HPP_
6 #include "../ui/Progress.hpp"
23 UnloadState(Environment &, ChunkStore &, const WorldSave &);
27 void Handle(const SDL_Event &) override;
28 void Update(int dt) override;
29 void Render(Viewport &) override;
34 const WorldSave &save;
36 std::list<Chunk>::iterator cur;
37 std::list<Chunk>::iterator end;
40 std::size_t per_update;