4 * Created on: Aug 8, 2012
8 #ifndef BATTLE_RESOURCES_H_
9 #define BATTLE_RESOURCES_H_
11 #include "../graphics/Menu.h"
24 graphics::Sprite *moveIcons;
25 graphics::Sprite *attackIcons;
27 graphics::Frame *heroTagFrame;
28 graphics::Frame *activeHeroTagFrame;
30 graphics::Font *heroTagFont;
31 graphics::Sprite *heroTagLabels;
33 graphics::Gauge *healthGauge;
34 graphics::Gauge *manaGauge;
35 graphics::Gauge *ikariGauge;
37 graphics::Frame *selectFrame;
39 graphics::Font *normalFont;
40 graphics::Font *disabledFont;
42 graphics::Sprite *menuCursor;
44 const char *spellMenuHeadline;
45 graphics::Menu</* Spell */ void *> spellMenuPrototype;
47 const char *itemMenuHeadline;
48 graphics::Menu</* Spell */ void *> itemMenuPrototype;
56 , activeHeroTagFrame(0)
71 , spellMenuHeadline("")
72 , itemMenuHeadline("")
79 #endif /* BATTLE_RESOURCES_H_ */