1 #ifndef BLANK_GEOMETRY_H_
2 #define BLANK_GEOMETRY_H_
10 constexpr float PI = 3.141592653589793238462643383279502884;
17 if (max.x < min.x) std::swap(max.x, min.x);
18 if (max.y < min.y) std::swap(max.y, min.y);
19 if (max.z < min.z) std::swap(max.z, min.z);
32 float *dist = nullptr,
33 glm::vec3 *normal = nullptr);