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1 #ifndef BLANK_GRAPHICS_SKYBOX_HPP_
2 #define BLANK_GRAPHICS_SKYBOX_HPP_
3
4 #include "CubeMap.hpp"
5 #include "SkyBoxMesh.hpp"
6
7
8 namespace blank {
9
10 class Viewport;
11
12 class SkyBox {
13
14 public:
15         explicit SkyBox(CubeMap &&);
16
17         void Render(Viewport &) noexcept;
18
19 private:
20         CubeMap texture;
21         SkyBoxMesh mesh;
22
23 };
24
25 }
26
27 #endif