4 * Created on: Oct 22, 2012
8 #ifndef MENU_STATUSMENU_H_
9 #define MENU_STATUSMENU_H_
12 #include "../app/State.h"
20 explicit StatusMenu(PartyMenu *parent);
23 virtual void HandleEvents(const app::Input &);
24 virtual void UpdateWorld(float deltaT);
25 virtual void Render(SDL_Surface *);
28 virtual void OnEnterState(SDL_Surface *screen);
29 virtual void OnExitState(SDL_Surface *screen);
30 virtual void OnResumeState(SDL_Surface *screen);
31 virtual void OnPauseState(SDL_Surface *screen);
33 virtual void OnResize(int width, int height);
42 #endif /* MENU_STATUSMENU_H_ */