1 #ifndef BLANK_MODEL_INSTANCE_HPP_
2 #define BLANK_MODEL_INSTANCE_HPP_
8 #include <glm/gtc/quaternion.hpp>
14 class DirectionalLighting;
23 operator bool() const noexcept { return model; }
24 const Model &GetModel() const noexcept { return *model; }
26 void Render(const glm::mat4 &, DirectionalLighting &) const;
30 std::vector<Part::State> state;