1 #ifndef BLANK_NOISE_HPP_
2 #define BLANK_NOISE_HPP_
9 /// (3D only) adaptation of Stefan Gustavson's SimplexNoise java class
13 explicit SimplexNoise(unsigned int seed);
15 float operator ()(const glm::vec3 &) const;
18 unsigned char Perm(size_t idx) const;
19 const glm::vec3 &Grad(size_t idx) const;
22 unsigned char perm[512];