1 #ifndef BLANK_STANDALONE_PRELOADSTATE_HPP_
2 #define BLANK_STANDALONE_PRELOADSTATE_HPP_
4 #include "../app/ProgressState.hpp"
15 namespace standalone {
18 : public ProgressState {
21 PreloadState(Environment &, ChunkLoader &, ChunkRenderer &);
23 void Update(int dt) override;
28 ChunkRenderer &render;
30 std::size_t per_update;