1 #ifndef BLANK_STANDALONE_PRELOADSTATE_HPP_
2 #define BLANK_STANDALONE_PRELOADSTATE_HPP_
4 #include "../app/State.hpp"
6 #include "../ui/Progress.hpp"
17 namespace standalone {
23 PreloadState(Environment &, ChunkLoader &, ChunkRenderer &);
25 void Handle(const SDL_Event &) override;
26 void Update(int dt) override;
27 void Render(Viewport &) override;
32 ChunkRenderer &render;
35 std::size_t per_update;