1 #ifndef BLANK_UI_FIXEDTEXT_HPP_
2 #define BLANK_UI_FIXEDTEXT_HPP_
15 void Position(const glm::vec3 &p) noexcept {
36 void Foreground(const glm::vec4 &col) noexcept { fg = col; }
37 void Background(const glm::vec4 &col) noexcept { bg = col; }
39 void Show() noexcept { visible = true; }
40 void Hide() noexcept { visible = false; }
41 void Toggle() noexcept { visible = !visible; }
42 bool Visible() const noexcept { return visible; }
44 void Render(Viewport &) noexcept;