1 #include "CreaturePanel.hpp"
2 #include "RecordsPanel.hpp"
4 #include "TimePanel.hpp"
8 #include "../app/Assets.hpp"
9 #include "../creature/Creature.hpp"
10 #include "../graphics/Viewport.hpp"
11 #include "../world/Body.hpp"
12 #include "../world/Simulation.hpp"
17 #include <glm/gtx/io.hpp>
18 #include <glm/gtx/transform.hpp>
24 CreaturePanel::CreaturePanel(app::Assets &assets)
27 , name(new Label(assets.fonts.large))
28 , parents(new Label(assets.fonts.medium))
29 , born(new Label(assets.fonts.medium))
30 , age(new Label(assets.fonts.medium))
31 , mass(new Label(assets.fonts.medium))
32 , goal(new Label(assets.fonts.medium))
33 , pos(new Label(assets.fonts.medium))
34 , tile(new Label(assets.fonts.medium))
35 , head(new Label(assets.fonts.medium))
36 , composition(new Panel)
40 Label *parents_label = new Label(assets.fonts.medium);
41 parents_label->Text("Parents");
42 Label *born_label = new Label(assets.fonts.medium);
43 born_label->Text("Born");
44 Label *age_label = new Label(assets.fonts.medium);
45 age_label->Text("Age");
46 Label *mass_label = new Label(assets.fonts.medium);
47 mass_label->Text("Mass");
48 Label *goal_label = new Label(assets.fonts.medium);
49 goal_label->Text("Goal");
51 Panel *info_label_panel = new Panel;
53 ->Direction(Panel::VERTICAL)
59 Panel *info_value_panel = new Panel;
61 ->Direction(Panel::VERTICAL)
67 Panel *info_panel = new Panel;
69 ->Direction(Panel::HORIZONTAL)
71 ->Add(info_label_panel)
72 ->Add(info_value_panel);
74 Label *pos_label = new Label(assets.fonts.medium);
75 pos_label->Text("Pos");
76 Label *tile_label = new Label(assets.fonts.medium);
77 tile_label->Text("Tile");
78 Label *head_label = new Label(assets.fonts.medium);
79 head_label->Text("Heading");
81 Panel *loc_label_panel = new Panel;
83 ->Direction(Panel::VERTICAL)
87 Panel *loc_value_panel = new Panel;
89 ->Direction(Panel::VERTICAL)
93 Panel *loc_panel = new Panel;
95 ->Direction(Panel::HORIZONTAL)
97 ->Add(loc_label_panel)
98 ->Add(loc_value_panel);
100 Label *stat_label[7];
101 for (int i = 0; i < 7; ++i) {
102 stat_label[i] = new Label(assets.fonts.medium);
103 stats[i] = new Meter;
105 ->Size(glm::vec2(100.0f, assets.fonts.medium.Height() + assets.fonts.medium.Descent()))
106 ->Padding(glm::vec2(1.0f))
108 ->BorderColor(glm::vec4(0.0f, 0.0f, 0.0f, 1.0f));
110 stat_label[0]->Text("Damage");
111 stat_label[1]->Text("Breath");
112 stat_label[2]->Text("Thirst");
113 stat_label[3]->Text("Hunger");
114 stat_label[4]->Text("Exhaustion");
115 stat_label[5]->Text("Fatigue");
116 stat_label[6]->Text("Boredom");
118 Panel *stat_label_panel = new Panel;
121 ->Direction(Panel::VERTICAL);
122 Panel *stat_meter_panel = new Panel;
123 stat_label[0]->Layout();
126 ->Spacing(stat_label[0]->Size().y - stats[0]->Size().y + 2)
127 ->Direction(Panel::VERTICAL);
128 for (int i = 0; i < 7; ++i) {
129 stat_label_panel->Add(stat_label[i]);
130 stat_meter_panel->Add(stats[i]);
132 Panel *stat_panel = new Panel;
134 ->Direction(Panel::HORIZONTAL)
136 ->Add(stat_label_panel)
137 ->Add(stat_meter_panel);
139 Label *prop_label[9];
140 for (int i = 0; i < 9; ++i) {
141 prop_label[i] = new Label(assets.fonts.medium);
142 props[i] = new Label(assets.fonts.medium);
144 prop_label[0]->Text("Strength");
145 prop_label[1]->Text("Stamina");
146 prop_label[2]->Text("Dexerty");
147 prop_label[3]->Text("Intelligence");
148 prop_label[4]->Text("Lifetime");
149 prop_label[5]->Text("Fertility");
150 prop_label[6]->Text("Mutability");
151 prop_label[7]->Text("Adaptability");
152 prop_label[8]->Text("Offspring mass");
154 Panel *prop_label_panel = new Panel;
157 ->Direction(Panel::VERTICAL);
158 Panel *prop_meter_panel = new Panel;
161 ->Direction(Panel::VERTICAL);
162 for (int i = 0; i < 9; ++i) {
163 prop_label_panel->Add(prop_label[i]);
164 prop_meter_panel->Add(props[i]);
166 Panel *prop_panel = new Panel;
168 ->Direction(Panel::HORIZONTAL)
170 ->Add(prop_label_panel)
171 ->Add(prop_meter_panel);
180 ->Padding(glm::vec2(10.0f))
182 ->Direction(Panel::VERTICAL)
183 ->Background(glm::vec4(0.7f, 0.7f, 0.7f, 1.0f));
186 CreaturePanel::~CreaturePanel() {
190 void CreaturePanel::Show(creature::Creature &cr) {
192 name->Text(c->Name());
193 born->Text(TimeString(c->Born()));
195 if (c->Parents().empty()) {
196 parents->Text("none");
198 std::string parent_string;
200 for (auto p : c->Parents()) {
204 parent_string += " and ";
206 parent_string += p->Name();
208 parents->Text(parent_string);
212 void CreaturePanel::Hide() noexcept {
216 void CreaturePanel::Draw(graphics::Viewport &viewport) noexcept {
219 age->Text(TimeString(c->Age()));
220 mass->Text(MassString(c->Mass()));
221 if (c->Goals().empty()) {
224 goal->Text(c->Goals()[0]->Describe());
227 pos->Text(VectorString(c->GetSituation().Position(), 2));
228 tile->Text(c->GetSituation().GetTileType().label);
229 head->Text(VectorString(c->GetSituation().Heading(), 2));
231 const creature::Composition &comp = c->GetComposition();
232 if (comp.size() < components.size()) {
233 composition->Clear();
234 while (comp.size() < components.size()) {
235 delete components.back();
236 components.pop_back();
238 for (auto l : components) {
242 while (comp.size() > components.size()) {
243 components.emplace_back(new Label(assets.fonts.medium));
244 composition->Add(components.back());
249 for (auto &cmp : comp) {
251 PercentageString(cmp.value / comp.TotalMass())
252 + " " + assets.data.resources[cmp.resource].label);
257 for (int i = 0; i < 7; ++i) {
258 stats[i]->Value(c->GetStats().stat[i].value);
259 if (c->GetStats().stat[i].Okay()) {
260 stats[i]->FillColor(glm::vec4(0.0f, 0.7f, 0.0f, 1.0f));
261 } else if (c->GetStats().stat[i].Critical()) {
262 stats[i]->FillColor(glm::vec4(0.7f, 0.0f, 0.0f, 1.0f));
264 stats[i]->FillColor(glm::vec4(0.9f, 0.4f, 0.0f, 1.0f));
268 props[0]->Text(DecimalString(c->Strength(), 2));
269 props[1]->Text(DecimalString(c->Stamina(), 2));
270 props[2]->Text(DecimalString(c->Dexerty(), 2));
271 props[3]->Text(DecimalString(c->Intelligence(), 2));
272 props[4]->Text(TimeString(c->Lifetime()));
273 props[5]->Text(PercentageString(c->Fertility()));
274 props[6]->Text(PercentageString(c->Mutability()));
275 props[7]->Text(PercentageString(c->Adaptability()));
276 props[8]->Text(MassString(c->OffspringMass()));
278 const glm::vec2 margin(20.0f);
279 panel.Position(glm::vec2(viewport.Width() - margin.x - panel.Size().x, margin.y));
281 panel.Draw(assets, viewport);
285 RecordsPanel::RecordsPanel(world::Simulation &sim)
287 , live(new Label(sim.Assets().fonts.medium))
291 Label *live_label = new Label(sim.Assets().fonts.medium);
292 live_label->Text("Creatures alive");
294 Panel *label_panel = new Panel;
296 ->Direction(Panel::VERTICAL)
299 Panel *value_panel = new Panel;
301 ->Direction(Panel::VERTICAL)
304 Label *holder_label = new Label(sim.Assets().fonts.medium);
305 holder_label->Text("Holder");
306 Panel *holder_panel = new Panel;
308 ->Direction(Panel::VERTICAL)
311 records.reserve(sim.Records().size());
312 for (const auto &r : sim.Records()) {
313 Label *label = new Label(sim.Assets().fonts.medium);
314 label->Text(r.name + " record");
315 label_panel->Add(label);
316 Label *value = new Label(sim.Assets().fonts.medium);
318 value_panel->Add(value);
319 records.push_back(value);
320 Label *holder = new Label(sim.Assets().fonts.medium);
321 holder->Text("nobody");
322 holder_panel->Add(holder);
323 holders.push_back(holder);
327 .Direction(Panel::HORIZONTAL)
328 ->Padding(glm::vec2(10.0f))
330 ->Background(glm::vec4(0.7f, 0.7f, 0.7f, 1.0f))
336 RecordsPanel::~RecordsPanel() {
339 void RecordsPanel::Draw(graphics::Viewport &viewport) noexcept {
340 live->Text(NumberString(sim.LiveCreatures().size()));
342 for (const auto &r : sim.Records()) {
344 records[i]->Text(r.ValueString());
345 std::string str(r.holder->Name());
347 for (auto p : r.holder->Parents()) {
356 holders[i]->Text(str);
360 const glm::vec2 margin(20.0f);
361 panel.Position(glm::vec2(margin.x, margin.y));
363 panel.Draw(sim.Assets(), viewport);
367 TimePanel::TimePanel(world::Simulation &sim)
370 , time(new Label(sim.Assets().fonts.medium))
371 , clock(new Label(sim.Assets().fonts.medium))
373 Label *time_label = new Label(sim.Assets().fonts.medium);
374 time_label->Text("Time");
375 Label *clock_label = new Label(sim.Assets().fonts.medium);
376 clock_label->Text("Clock");
378 Panel *label_panel = new Panel;
380 ->Direction(Panel::VERTICAL)
384 Panel *value_panel = new Panel;
386 ->Direction(Panel::VERTICAL)
391 .Direction(Panel::HORIZONTAL)
392 ->Padding(glm::vec2(10.0f))
394 ->Background(glm::vec4(0.7f, 0.7f, 0.7f, 1.0f))
399 TimePanel::~TimePanel() {
402 void TimePanel::Draw(graphics::Viewport &viewport) noexcept {
403 time->Text(TimeString(sim.Time()));
405 clock->Text(TimeString(std::fmod(sim.Time(), body->RotationalPeriod())));
407 clock->Text("no reference");
410 const glm::vec2 margin(20.0f);
411 panel.Position(glm::vec2(margin.x, viewport.Height() - margin.y - panel.Size().y));
413 panel.Draw(sim.Assets(), viewport);
417 std::string DecimalString(double n, int p) {
419 s << std::fixed << std::setprecision(p) << n;
423 std::string LengthString(double m) {
425 s << std::fixed << std::setprecision(3);
427 s << (m * 0.001) << "km";
428 } else if (m < 0.1) {
429 s << (m * 1000.0) << "mm";
436 std::string MassString(double kg) {
438 s << std::fixed << std::setprecision(3);
440 s << (kg * 0.001) << "t";
441 } else if (kg < 1.0) {
442 s << (kg * 1000.0) << "g";
443 } else if (kg < 0.001) {
444 s << (kg * 1.0e6) << "mg";
451 std::string NumberString(int n) {
452 return std::to_string(n);
455 std::string PercentageString(double n) {
457 s << std::fixed << std::setprecision(1) << (n * 100.0) << '%';
461 std::string TimeString(double s) {
463 std::stringstream ss;
465 ss << (is / 3600) << "h ";
469 ss << (is / 60) << "m ";
476 std::string VectorString(const glm::dvec3 &v, int p) {
477 std::stringstream ss;
478 ss << std::fixed << std::setprecision(p)
479 << "<" << v.x << ", " << v.y << ", " << v.z << ">";
483 std::string VectorString(const glm::ivec2 &v) {
484 std::stringstream ss;
485 ss << "<" << v.x << ", " << v.y << ">";