1 #ifndef BLANK_WORLD_CHUNKLOADER_HPP_
2 #define BLANK_WORLD_CHUNKLOADER_HPP_
22 const WorldSave &SaveFile() const noexcept { return save; }
26 int ToLoad() const noexcept;
28 // returns true if the chunk was generated
29 // (as opposed to loaded from file)
31 void LoadN(std::size_t n);
36 const WorldSave &save;