1 #ifndef BLOBS_WORLD_RESOURCE_HPP_
2 #define BLOBS_WORLD_RESOURCE_HPP_
4 #include "../math/glm.hpp"
14 std::string name = "";
15 std::string label = "";
27 // the resource's natural state
28 // TODO: something about temperature and pressure and stuff
31 glm::dvec3 base_color = glm::dvec3(1.0);