4 #include "../math/Vector.h"
9 void HorizontalLine(SDL_Surface *dst, const math::Vector<int> &position, unsigned int length, Uint32 color);
10 void VerticalLine(SDL_Surface *dst, const math::Vector<int> &position, unsigned int length, Uint32 color);
12 void OutlineRect(SDL_Surface *dst, const math::Vector<int> &from, const math::Vector<int> &to, Uint32 color);
13 void OutlineRect(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color);