Arguments ========= blank normal execution blank terminate after frames blank -t terminate after milliseconds blank -t terminate after n frames, assume milliseconds pass each frame Controls ======== Move around with WSAD, shift, and space, look around with mouse motion. Mouse button 1 deletes the block you're pointing at, button 2 selects it as the active block, and button 3 places the active block next to the one you're pointing at. As an alternative to picking, you can also use the mousewheel up/down to flip through available blocks. Q changes the face of the active block (loops over up, down, right, left, front, and back) and E changes the turn (none, left, around, and right). Pressing B prints details about the block you're pointing at and P prints info about the active block. L spits out the player position and light level there.