// TargetingMode export Boolean ally true export Boolean enemy false export Number all 0 export Number multiple 1 export Number single 2 // Ikari export Boolean magical false export Boolean physical true // Trigger type export Number triggerNorth 0 export Number triggerEast 1 export Number triggerSouth 2 export Number triggerWest 3 export Number triggerContact 4 // Tile flags export Number blockN 1 export Number blockE 2 export Number blockNE 3 export Number blockS 4 export Number blockES 6 export Number blockW 8 export Number blockNW 9 export Number blockNEW 11 export Number blockSW 12 export Number blockESW 14