namespace blank {
-class Controller;
class Entity;
class GaloisLFSR;
class Model;
private:
World &world;
ModelRegistry ⊧
- std::vector<Controller *> controllers;
+ std::vector<Entity *> entities;
GaloisLFSR &random;
- IntervalTimer timer;
+ CoarseTimer timer;
float despawn_range;
float spawn_distance;
unsigned int max_entities;