#include "Assets.hpp"
#include "FrameCounter.hpp"
-#include "RandomWalk.hpp"
+#include "../ai/Spawner.hpp"
#include "../audio/Audio.hpp"
#include "../graphics/Viewport.hpp"
#include "../ui/Interface.hpp"
/// push the current state to display
void Render();
- static Entity &MakeTestEntity(World &);
-
private:
Window &window;
Viewport viewport;
World world;
Interface interface;
- RandomWalk test_controller;
+ Spawner spawner;
bool running;