#include "../world/World.hpp"
#include <cstddef>
+#include <string>
namespace blank {
bool doublebuf = true;
int multisampling = 1;
+ std::string asset_path;
+ std::string save_path;
+ std::string world_name = "default";
+
Interface::Config interface = Interface::Config();
World::Config world = World::Config();
};