namespace blank {
class Chunk;
-class ChunkLoader;
+class ChunkStore;
class Environment;
+class WorldSave;
class UnloadState
: public State {
public:
- UnloadState(Environment &, ChunkLoader &);
+ UnloadState(Environment &, ChunkStore &, const WorldSave &);
void OnResume();
private:
Environment &env;
- ChunkLoader &loader;
+ ChunkStore &chunks;
+ const WorldSave &save;
Progress progress;
std::list<Chunk>::iterator cur;
std::list<Chunk>::iterator end;