#include "State.hpp"
#include "UnloadState.hpp"
#include "../ai/Spawner.hpp"
+#include "../graphics/SkyBox.hpp"
#include "../model/Skeletons.hpp"
#include "../ui/Interface.hpp"
#include "../world/BlockTypeRegistry.hpp"
Skeletons skeletons;
Spawner spawner;
+ SkyBox sky;
+
PreloadState preload;
UnloadState unload;