#ifndef BLANK_APP_INIT_HPP_
#define BLANK_APP_INIT_HPP_
+#include <al.h>
#include <SDL.h>
#include <stdexcept>
#include <string>
namespace blank {
+class AlutError
+: public std::runtime_error {
+
+public:
+ explicit AlutError(ALenum);
+ AlutError(ALenum, const std::string &);
+
+};
+
class SDLError
: public std::runtime_error {
};
+class NetError
+: public std::runtime_error {
+
+public:
+ NetError();
+ explicit NetError(const std::string &);
+
+};
+
class InitSDL {
};
+class InitVideo {
+
+public:
+ InitVideo();
+ ~InitVideo();
+
+ InitVideo(const InitVideo &) = delete;
+ InitVideo &operator =(const InitVideo &) = delete;
+
+};
+
+
class InitIMG {
public:
};
+class InitNet {
+
+public:
+ InitNet();
+ ~InitNet();
+
+ InitNet(const InitNet &) = delete;
+ InitNet &operator =(const InitNet &) = delete;
+
+};
+
+
class InitTTF {
public:
};
+class InitAL {
+
+public:
+ InitAL();
+ ~InitAL();
+
+ InitAL(const InitAL &) = delete;
+ InitAL &operator =(const InitAL &) = delete;
+
+};
+
+
class InitGL {
public:
};
+struct InitHeadless {
+
+ InitHeadless();
+
+ InitSDL init_sdl;
+ InitNet init_net;
+
+};
+
struct Init {
Init(bool double_buffer = true, int sample_size = 1);
- InitSDL init_sdl;
+ InitVideo init_video;
InitIMG init_img;
InitTTF init_ttf;
+ InitAL init_al;
InitGL init_gl;
Window window;
GLContext ctx;