#define BLANK_APP_HPP_
#include "camera.hpp"
+#include "controller.hpp"
#include "init.hpp"
#include "interface.hpp"
#include "shader.hpp"
void Update(int dt);
void Render();
+ static Entity &MakeTestEntity(World &);
+
private:
InitSDL init_sdl;
InitIMG init_img;
World world;
Interface interface;
+ RandomWalk test_controller;
+
bool running;
};