}
-ChunkLoader::ChunkLoader(const BlockTypeRegistry ®, const Generator &gen)
+ChunkLoader::ChunkLoader(const Config &config, const BlockTypeRegistry ®, const Generator &gen)
: base(0, 0, 0)
, reg(reg)
, gen(gen)
, loaded()
, to_generate()
, to_free()
-, load_dist(6)
-, unload_dist(8) {
+, load_dist(config.load_dist)
+, unload_dist(config.unload_dist) {
}
}
}
// add missing new chunks
+ GenerateSurrounding(base);
+}
+
+void ChunkLoader::GenerateSurrounding(const Chunk::Pos &pos) {
const Chunk::Pos offset(load_dist, load_dist, load_dist);
- Generate(base - offset, base + offset);
+ Generate(pos - offset, pos + offset);
}
void ChunkLoader::Update() {