, chunk_renderer(player.GetChunks())
, loop_timer(16)
, sky(master.GetEnv().loader.LoadCubeMap("skybox"))
-, update_status() {
+, update_status()
+, chat(master.GetEnv(), *this, *this) {
if (!save.Exists()) {
save.Write(master.GetWorldConf());
}
void InteractiveState::Handle(const SDL_Event &event) {
switch (event.type) {
case SDL_KEYDOWN:
- interface.HandlePress(event.key);
+ // TODO: move to interface
+ if (event.key.keysym.sym == SDLK_RETURN) {
+ master.GetEnv().state.Push(&chat);
+ hud.KeepMessages(true);
+ } else {
+ interface.HandlePress(event.key);
+ }
break;
case SDL_KEYUP:
interface.HandleRelease(event.key);
}
}
+void InteractiveState::Handle(const Packet::Message &pack) {
+ string msg;
+ pack.ReadMessage(msg);
+ hud.PostMessage(msg);
+}
+
void InteractiveState::SetAudio(bool b) {
master.GetConfig().audio.enabled = b;
if (b) {
master.Quit();
}
+void InteractiveState::OnLineSubmit(const string &line) {
+ master.GetClient().SendMessage(1, 0, line);
+}
+
MasterState::MasterState(
Environment &env,
state->Handle(pack);
}
+void MasterState::On(const Packet::Message &pack) {
+ if (state) {
+ state->Handle(pack);
+ } else {
+ string msg;
+ pack.ReadMessage(msg);
+ cout << "got message before interface was created: " << msg << endl;
+ }
+}
+
}
}