namespace blank {
+constexpr float PI = 3.141592653589793238462643383279502884;
+constexpr float PI_0p25 = PI * 0.25f;
+constexpr float PI_0p5 = PI * 0.5f;
+constexpr float PI_1p5 = PI * 1.5f;
+constexpr float PI_2p0 = PI * 2.0f;
+
struct AABB {
glm::vec3 min;
glm::vec3 max;
- void Adjust() {
+ void Adjust() noexcept {
if (max.x < min.x) std::swap(max.x, min.x);
if (max.y < min.y) std::swap(max.y, min.y);
if (max.z < min.z) std::swap(max.z, min.z);
const AABB &,
const glm::mat4 &M,
float *dist = nullptr,
- glm::vec3 *normal = nullptr);
+ glm::vec3 *normal = nullptr) noexcept;
+
+bool CullTest(const AABB &box, const glm::mat4 &MVP) noexcept;
}