bool HasGlyph(Uint16) const noexcept;
- glm::tvec2<int> TextSize(const char *) const;
+ glm::ivec2 TextSize(const char *) const;
- Texture Render(const char *, SDL_Color) const;
- void Render(const char *, SDL_Color, Texture &) const;
+ Texture Render(const char *) const;
+ void Render(const char *, Texture &) const;
private:
TTF_Font *handle;