#include "Camera.hpp"
#include "Canvas.hpp"
#include "DirectionalLighting.hpp"
+#include "glm.hpp"
#include "PlainColor.hpp"
#include "SkyBoxShader.hpp"
-#include <glm/glm.hpp>
-
namespace blank {
Viewport(const Viewport &) = delete;
Viewport &operator =(const Viewport &) = delete;
- void VSync(bool b) noexcept;
+ void VSync(bool b);
void EnableDepthTest() noexcept;
void EqualDepthTest() noexcept;