operator bool() const noexcept { return model; }
const Model &GetModel() const noexcept { return *model; }
+ glm::mat4 BodyTransform() const noexcept;
+ Part::State &BodyState() noexcept;
+
glm::mat4 EyesTransform() const noexcept;
Part::State &EyesState() noexcept;