#include "../ai/Spawner.hpp"
#include "../app/IntervalTimer.hpp"
#include "../app/State.hpp"
-#include "../model/Skeletons.hpp"
-#include "../world/BlockTypeRegistry.hpp"
-#include "../world/ChunkIndex.hpp"
+#include "../shared/WorldResources.hpp"
#include "../world/ChunkLoader.hpp"
#include "../world/Generator.hpp"
#include "../world/World.hpp"
private:
HeadlessEnvironment &env;
- BlockTypeRegistry block_types;
+ WorldResources res;
World world;
- ChunkIndex &spawn_index;
Generator generator;
ChunkLoader chunk_loader;
- Skeletons skeletons;
Spawner spawner;
Server server;
- IntervalTimer loop_timer;
+ CoarseTimer loop_timer;
};