, input(env.assets.small_ui_font) {
input.Position(glm::vec3(25.0f, -25.0f, -1.0f), Gravity::SOUTH_WEST, Gravity::SOUTH_WEST);
input.Width(env.viewport.Width() - 50.0f);
- input.Foreground(glm::vec4(1.0f));
- input.Background(glm::vec4(0.5f));
+ input.Foreground(PrimitiveMesh::Color(255));
+ input.Background(PrimitiveMesh::Color(127));
}
void ChatState::Preset(const std::string &text) {