#include "UnloadState.hpp"
#include "../ai/Spawner.hpp"
#include "../graphics/SkyBox.hpp"
-#include "../model/Skeletons.hpp"
+#include "../model/ModelRegistry.hpp"
+#include "../model/ShapeRegistry.hpp"
#include "../ui/DirectInput.hpp"
#include "../ui/HUD.hpp"
#include "../ui/InteractiveManipulator.hpp"
private:
Config &config;
Environment &env;
+ ShapeRegistry shapes;
BlockTypeRegistry block_types;
+ ModelRegistry models;
const WorldSave &save;
World world;
ChunkIndex &spawn_index;
Generator generator;
ChunkLoader chunk_loader;
ChunkRenderer chunk_renderer;
- Skeletons skeletons;
Spawner spawner;
SkyBox sky;