#ifndef BLANK_STANDALONE_PRELOADSTATE_HPP_
#define BLANK_STANDALONE_PRELOADSTATE_HPP_
-#include "../app/State.hpp"
-
-#include "../ui/Progress.hpp"
+#include "../app/ProgressState.hpp"
#include <cstddef>
namespace standalone {
class PreloadState
-: public State {
+: public ProgressState {
public:
PreloadState(Environment &, ChunkLoader &, ChunkRenderer &);
- void Handle(const SDL_Event &) override;
void Update(int dt) override;
- void Render(Viewport &) override;
private:
Environment &env;
ChunkLoader &loader;
ChunkRenderer &render;
- Progress progress;
std::size_t total;
std::size_t per_update;