#include "FixedText.hpp"
#include "MessageBox.hpp"
-#include "../model/EntityModel.hpp"
-#include "../model/OutlineModel.hpp"
+#include "../graphics/EntityMesh.hpp"
+#include "../graphics/OutlineMesh.hpp"
#include <glm/glm.hpp>
const Player &player;
// block focus
- OutlineModel outline;
+ OutlineMesh outline;
glm::mat4 outline_transform;
bool outline_visible;
// "inventory"
- EntityModel block;
- EntityModel::Buffer block_buf;
+ EntityMesh block;
+ EntityMesh::Buffer block_buf;
glm::mat4 block_transform;
FixedText block_label;
bool block_visible;
IntervalTimer msg_timer;
// crosshair
- OutlineModel crosshair;
+ OutlineMesh crosshair;
};