#include "Text.hpp"
#include "../graphics/align.hpp"
+#include "../graphics/glm.hpp"
#include "../graphics/PrimitiveMesh.hpp"
#include <deque>
#include <string>
-#include <glm/glm.hpp>
namespace blank {
glm::vec3 adv;
glm::vec2 size;
- glm::vec4 bg;
- glm::vec4 fg;
+ PrimitiveMesh::Color bg;
+ PrimitiveMesh::Color fg;
PrimitiveMesh bg_mesh;