#include "PacketTest.hpp"
+#include "geometry/const.hpp"
#include "model/Model.hpp"
#include "world/Entity.hpp"
void PacketTest::testJoin() {
auto pack = Packet::Make<Packet::Join>(udp_pack);
- AssertPacket("Join", 2, 54, 86, pack);
+ AssertPacket("Join", 2, 47, 78, pack);
Entity write_entity;
write_entity.ID(534574);
- write_entity.GetState().chunk_pos = { 7, 2, -3 };
- write_entity.GetState().block_pos = { 1.5f, 0.9f, 12.0f };
- write_entity.GetState().velocity = { 0.025f, 0.001f, 0.0f };
- write_entity.GetState().orient = { 1.0f, 0.0f, 0.0f, 0.0f };
+ EntityState write_state;
+ write_state.pos = { { 7, 2, -3 }, { 1.5f, 0.9f, 12.0f } };
+ write_state.velocity = { 0.025f, 0.001f, 0.0f };
+ write_state.orient = normalize(glm::quat(0.863f, 0.0f, 0.505f, 0.0f));
+ write_state.pitch = 0.3f;
+ write_state.yaw = -2.3f;
+ write_entity.SetState(write_state);
uint32_t read_id = 0;
EntityState read_state;
pack.WritePlayer(write_entity);
void PacketTest::testPlayerUpdate() {
auto pack = Packet::Make<Packet::PlayerUpdate>(udp_pack);
- AssertPacket("PlayerUpdate", 4, 62, pack);
+ AssertPacket("PlayerUpdate", 4, 50, pack);
EntityState write_state;
- write_state.chunk_pos = { 7, 2, -3 };
- write_state.block_pos = { 1.5f, 0.9f, 12.0f };
+ write_state.pos = { { 7, 2, -3 }, { 1.5f, 0.9f, 12.0f } };
write_state.velocity = { 0.025f, 0.001f, 0.0f };
- write_state.orient = { 1.0f, 0.0f, 0.0f, 0.0f };
+ write_state.orient = { 0.0f, 0.0f, 1.0f, 0.0f };
glm::vec3 write_movement(0.5f, -1.0f, 1.0f);
- float write_pitch = 1.25f;
- float write_yaw = -2.5f;
uint8_t write_actions = 0x05;
uint8_t write_slot = 3;
pack.WritePredictedState(write_state);
pack.WriteMovement(write_movement);
- pack.WritePitch(write_pitch);
- pack.WriteYaw(write_yaw);
pack.WriteActions(write_actions);
pack.WriteSlot(write_slot);
EntityState read_state;
glm::vec3 read_movement;
- float read_pitch;
- float read_yaw;
uint8_t read_actions;
uint8_t read_slot;
pack.ReadPredictedState(read_state);
pack.ReadMovement(read_movement);
- pack.ReadPitch(read_pitch);
- pack.ReadYaw(read_yaw);
pack.ReadActions(read_actions);
pack.ReadSlot(read_slot);
AssertEqual(
"player movement input not correctly transported in PlayerUpdate packet",
write_movement, read_movement, 0.0001f
);
- CPPUNIT_ASSERT_DOUBLES_EQUAL_MESSAGE(
- "player pitch input not correctly transported in PlayerUpdate packet",
- write_pitch, read_pitch, 0.0001f
- );
- CPPUNIT_ASSERT_DOUBLES_EQUAL_MESSAGE(
- "player yaw input not correctly transported in PlayerUpdate packet",
- write_yaw, read_yaw, 0.0001f
- );
CPPUNIT_ASSERT_EQUAL_MESSAGE(
"player actions not correctly transported in PlayerUpdate packet",
int(write_actions), int(read_actions)
void PacketTest::testSpawnEntity() {
auto pack = Packet::Make<Packet::SpawnEntity>(udp_pack);
- AssertPacket("SpawnEntity", 5, 87, 118, pack);
+ AssertPacket("SpawnEntity", 5, 79, 110, pack);
Entity write_entity;
write_entity.ID(534574);
Model model;
model.ID(23);
+ model.Enumerate();
model.Instantiate(write_entity.GetModel());
- write_entity.GetState().chunk_pos = { 7, 2, -3 };
- write_entity.GetState().block_pos = { 1.5f, 0.9f, 12.0f };
- write_entity.GetState().velocity = { 0.025f, 0.001f, 0.0f };
- write_entity.GetState().orient = { 1.0f, 0.0f, 0.0f, 0.0f };
+ EntityState write_state;
+ write_state.pos = { { 7, 2, -3 }, { 1.5f, 0.9f, 12.0f } };
+ write_state.velocity = { 0.025f, 0.001f, 0.0f };
+ write_state.pitch = 0.3f;
+ write_state.yaw = -2.3f;
+ write_entity.SetState(write_state);
write_entity.Bounds({{ -1, -1, -1 }, { 1, 1, 1 }});
write_entity.WorldCollidable(true);
write_entity.Name("blah");
void PacketTest::testEntityUpdate() {
auto pack = Packet::Make<Packet::EntityUpdate>(udp_pack);
- AssertPacket("EntityUpdate", 7, 16, 466, pack);
+ AssertPacket("EntityUpdate", 7, 16, 460, pack);
pack.length = Packet::EntityUpdate::GetSize(3);
CPPUNIT_ASSERT_EQUAL_MESSAGE(
"length not correctly set in EntityUpdate packet",
- size_t(16 + 3 * 45), pack.length
+ size_t(16 + 3 * 37), pack.length
);
uint32_t write_count = 3;
Entity write_entity;
write_entity.ID(8567234);
- write_entity.GetState().chunk_pos = { 7, 2, -3 };
- write_entity.GetState().block_pos = { 1.5f, 0.9f, 12.0f };
- write_entity.GetState().velocity = { 0.025f, 0.001f, 0.0f };
- write_entity.GetState().orient = { 1.0f, 0.0f, 0.0f, 0.0f };
+ EntityState write_state;
+ write_state.pos = { { 7, 2, -3 }, { 1.5f, 0.9f, 12.0f } };
+ write_state.velocity = { 0.025f, 0.001f, 0.0f };
+ write_state.pitch = 0.3f;
+ write_state.yaw = -2.3f;
+ write_entity.SetState(write_state);
pack.WriteEntity(write_entity, write_base, 1);
pack.WriteEntity(write_entity, write_base, 0);
pack.WriteEntity(write_entity, write_base, 2);
void PacketTest::testPlayerCorrection() {
auto pack = Packet::Make<Packet::PlayerCorrection>(udp_pack);
- AssertPacket("PlayerCorrection", 8, 52, pack);
+ AssertPacket("PlayerCorrection", 8, 44, pack);
uint16_t write_seq = 50050;
uint16_t read_seq;
);
Entity write_entity;
- write_entity.GetState().chunk_pos = { 7, 2, -3 };
- write_entity.GetState().block_pos = { 1.5f, 0.9f, 12.0f };
- write_entity.GetState().velocity = { 0.025f, 0.001f, 0.0f };
- write_entity.GetState().orient = { 1.0f, 0.0f, 0.0f, 0.0f };
+ EntityState write_state;
+ write_state.pos = { { 7, 2, -3 }, { 1.5f, 0.9f, 12.0f } };
+ write_state.velocity = { 0.025f, 0.001f, 0.0f };
+ write_state.pitch = 0.3f;
+ write_state.yaw = -2.3f;
+ write_entity.SetState(write_state);
pack.WritePlayer(write_entity);
EntityState read_state;
) {
AssertEqual(
message + ": bad chunk position",
- expected.chunk_pos, actual.chunk_pos
+ expected.pos.chunk, actual.pos.chunk
);
AssertEqual(
message + ": bad block position",
- expected.block_pos, actual.block_pos, 16.0f/65535.0f // that's about the max accuracy that packing's going to give us
+ expected.pos.block, actual.pos.block, 16.0f/65535.0f // that's about the max accuracy that packing's going to give us
);
AssertEqual(
message + ": bad velocity",
message + ": bad orientation",
expected.orient, actual.orient
);
+ CPPUNIT_ASSERT_DOUBLES_EQUAL_MESSAGE(
+ message + ": bad pitch",
+ expected.pitch, actual.pitch, PI/65534.0f
+ );
+ CPPUNIT_ASSERT_DOUBLES_EQUAL_MESSAGE(
+ message + ": bad yaw",
+ expected.yaw, actual.yaw, PI/32767.0f
+ );
}
void PacketTest::AssertEqual(
) {
CPPUNIT_ASSERT_DOUBLES_EQUAL_MESSAGE(
message + " (W component)",
- expected.w, actual.w, numeric_limits<float>::epsilon()
+ expected.w, actual.w, (1.0f / 32767.0f)
);
CPPUNIT_ASSERT_DOUBLES_EQUAL_MESSAGE(
message + " (X component)",
- expected.x, actual.x, numeric_limits<float>::epsilon()
+ expected.x, actual.x, (1.0f / 32767.0f)
);
CPPUNIT_ASSERT_DOUBLES_EQUAL_MESSAGE(
message + " (Y component)",
- expected.y, actual.y, numeric_limits<float>::epsilon()
+ expected.y, actual.y, (1.0f / 32767.0f)
);
CPPUNIT_ASSERT_DOUBLES_EQUAL_MESSAGE(
message + " (Z component)",
- expected.z, actual.z, numeric_limits<float>::epsilon()
+ expected.z, actual.z, (1.0f / 32767.0f)
);
}