#include "PacketTest.hpp"
-#include "model/CompositeModel.hpp"
+#include "model/Model.hpp"
#include "world/Entity.hpp"
CPPUNIT_TEST_SUITE_REGISTRATION(blank::test::PacketTest);
"unexpected size of vec3i",
size_t(12), sizeof(glm::ivec3)
);
- CPPUNIT_ASSERT_EQUAL_MESSAGE(
- "unexpected size of quat",
- size_t(16), sizeof(glm::quat)
- );
- CPPUNIT_ASSERT_EQUAL_MESSAGE(
- "unexpected size of entity state",
- size_t(64), sizeof(EntityState)
- );
}
void PacketTest::testControl() {
void PacketTest::testJoin() {
auto pack = Packet::Make<Packet::Join>(udp_pack);
- AssertPacket("Join", 2, 68, 100, pack);
+ AssertPacket("Join", 2, 47, 78, pack);
Entity write_entity;
write_entity.ID(534574);
- write_entity.GetState().chunk_pos = { 7, 2, -3 };
- write_entity.GetState().block_pos = { 1.5f, 0.9f, 12.0f };
- write_entity.GetState().velocity = { 0.025f, 0.001f, 0.0f };
- write_entity.GetState().orient = { 1.0f, 0.0f, 0.0f, 0.0f };
- write_entity.GetState().ang_vel = { 0.01f, 0.00302f, 0.0985f };
+ EntityState write_state;
+ write_state.chunk_pos = { 7, 2, -3 };
+ write_state.block_pos = { 1.5f, 0.9f, 12.0f };
+ write_state.velocity = { 0.025f, 0.001f, 0.0f };
+ write_state.orient = { 1.0f, 0.0f, 0.0f, 0.0f };
+ write_state.pitch = 0.3f;
+ write_state.yaw = -2.3f;
+ write_entity.SetState(write_state);
uint32_t read_id = 0;
EntityState read_state;
pack.WritePlayer(write_entity);
void PacketTest::testPlayerUpdate() {
auto pack = Packet::Make<Packet::PlayerUpdate>(udp_pack);
- AssertPacket("PlayerUpdate", 4, 76, pack);
+ AssertPacket("PlayerUpdate", 4, 50, pack);
EntityState write_state;
write_state.chunk_pos = { 7, 2, -3 };
write_state.block_pos = { 1.5f, 0.9f, 12.0f };
write_state.velocity = { 0.025f, 0.001f, 0.0f };
write_state.orient = { 1.0f, 0.0f, 0.0f, 0.0f };
- write_state.ang_vel = { 0.01f, 0.00302f, 0.0985f };
glm::vec3 write_movement(0.5f, -1.0f, 1.0f);
- float write_pitch = 1.25f;
- float write_yaw = -2.5f;
uint8_t write_actions = 0x05;
uint8_t write_slot = 3;
pack.WritePredictedState(write_state);
pack.WriteMovement(write_movement);
- pack.WritePitch(write_pitch);
- pack.WriteYaw(write_yaw);
pack.WriteActions(write_actions);
pack.WriteSlot(write_slot);
EntityState read_state;
glm::vec3 read_movement;
- float read_pitch;
- float read_yaw;
uint8_t read_actions;
uint8_t read_slot;
pack.ReadPredictedState(read_state);
pack.ReadMovement(read_movement);
- pack.ReadPitch(read_pitch);
- pack.ReadYaw(read_yaw);
pack.ReadActions(read_actions);
pack.ReadSlot(read_slot);
AssertEqual(
"player movement input not correctly transported in PlayerUpdate packet",
write_movement, read_movement, 0.0001f
);
- CPPUNIT_ASSERT_DOUBLES_EQUAL_MESSAGE(
- "player pitch input not correctly transported in PlayerUpdate packet",
- write_pitch, read_pitch, 0.0001f
- );
- CPPUNIT_ASSERT_DOUBLES_EQUAL_MESSAGE(
- "player yaw input not correctly transported in PlayerUpdate packet",
- write_yaw, read_yaw, 0.0001f
- );
CPPUNIT_ASSERT_EQUAL_MESSAGE(
"player actions not correctly transported in PlayerUpdate packet",
int(write_actions), int(read_actions)
void PacketTest::testSpawnEntity() {
auto pack = Packet::Make<Packet::SpawnEntity>(udp_pack);
- AssertPacket("SpawnEntity", 5, 100, 132, pack);
+ AssertPacket("SpawnEntity", 5, 79, 110, pack);
Entity write_entity;
write_entity.ID(534574);
- CompositeModel model;
+ Model model;
model.ID(23);
+ model.Enumerate();
model.Instantiate(write_entity.GetModel());
- write_entity.GetState().chunk_pos = { 7, 2, -3 };
- write_entity.GetState().block_pos = { 1.5f, 0.9f, 12.0f };
- write_entity.GetState().velocity = { 0.025f, 0.001f, 0.0f };
- write_entity.GetState().orient = { 1.0f, 0.0f, 0.0f, 0.0f };
- write_entity.GetState().ang_vel = { 0.01f, 0.00302f, 0.0985f };
+ EntityState write_state;
+ write_state.chunk_pos = { 7, 2, -3 };
+ write_state.block_pos = { 1.5f, 0.9f, 12.0f };
+ write_state.velocity = { 0.025f, 0.001f, 0.0f };
+ write_state.orient = { 1.0f, 0.0f, 0.0f, 0.0f };
+ write_state.pitch = 0.3f;
+ write_state.yaw = -2.3f;
+ write_entity.SetState(write_state);
write_entity.Bounds({{ -1, -1, -1 }, { 1, 1, 1 }});
write_entity.WorldCollidable(true);
write_entity.Name("blah");
pack.WriteEntity(write_entity);
uint32_t entity_id;
- uint32_t skeleton_id;
+ uint32_t model_id;
Entity read_entity;
pack.ReadEntityID(entity_id);
- pack.ReadSkeletonID(skeleton_id);
+ pack.ReadModelID(model_id);
pack.ReadEntity(read_entity);
CPPUNIT_ASSERT_EQUAL_MESSAGE(
write_entity.ID(), entity_id
);
CPPUNIT_ASSERT_EQUAL_MESSAGE(
- "skeleton ID not correctly transported in SpawnEntity packet",
- write_entity.GetModel().GetModel().ID(), skeleton_id
+ "model ID not correctly transported in SpawnEntity packet",
+ write_entity.GetModel().GetModel().ID(), model_id
);
AssertEqual(
"entity state not correctly transported in PlayerUpdate packet",
void PacketTest::testEntityUpdate() {
auto pack = Packet::Make<Packet::EntityUpdate>(udp_pack);
- AssertPacket("EntityUpdate", 7, 4, 480, pack);
+ AssertPacket("EntityUpdate", 7, 16, 460, pack);
pack.length = Packet::EntityUpdate::GetSize(3);
CPPUNIT_ASSERT_EQUAL_MESSAGE(
"length not correctly set in EntityUpdate packet",
- size_t(4 + 3 * 68), pack.length
+ size_t(16 + 3 * 37), pack.length
);
uint32_t write_count = 3;
- uint32_t read_count;
+ glm::ivec3 write_base(8, -15, 1);
pack.WriteEntityCount(write_count);
+ pack.WriteChunkBase(write_base);
+
+ uint32_t read_count;
+ glm::ivec3 read_base;
pack.ReadEntityCount(read_count);
+ pack.ReadChunkBase(read_base);
+
CPPUNIT_ASSERT_EQUAL_MESSAGE(
"entity count not correctly transported in EntityUpdate packet",
write_count, read_count
);
+ AssertEqual(
+ "chunk base not correctly transported in EntityUpdate packet",
+ write_base, read_base
+ );
Entity write_entity;
write_entity.ID(8567234);
- write_entity.GetState().chunk_pos = { 7, 2, -3 };
- write_entity.GetState().block_pos = { 1.5f, 0.9f, 12.0f };
- write_entity.GetState().velocity = { 0.025f, 0.001f, 0.0f };
- write_entity.GetState().orient = { 1.0f, 0.0f, 0.0f, 0.0f };
- write_entity.GetState().ang_vel = { 0.01f, 0.00302f, 0.0985f };
- pack.WriteEntity(write_entity, 1);
- pack.WriteEntity(write_entity, 0);
- pack.WriteEntity(write_entity, 2);
+ EntityState write_state;
+ write_state.chunk_pos = { 7, 2, -3 };
+ write_state.block_pos = { 1.5f, 0.9f, 12.0f };
+ write_state.velocity = { 0.025f, 0.001f, 0.0f };
+ write_state.orient = { 1.0f, 0.0f, 0.0f, 0.0f };
+ write_state.pitch = 0.3f;
+ write_state.yaw = -2.3f;
+ write_entity.SetState(write_state);
+ pack.WriteEntity(write_entity, write_base, 1);
+ pack.WriteEntity(write_entity, write_base, 0);
+ pack.WriteEntity(write_entity, write_base, 2);
uint32_t read_id;
EntityState read_state;
pack.ReadEntityID(read_id, 1);
- pack.ReadEntityState(read_state, 1);
+ pack.ReadEntityState(read_state, write_base, 1);
CPPUNIT_ASSERT_EQUAL_MESSAGE(
"entity ID not correctly transported in EntityUpdate packet",
write_entity.ID(), read_id
void PacketTest::testPlayerCorrection() {
auto pack = Packet::Make<Packet::PlayerCorrection>(udp_pack);
- AssertPacket("PlayerCorrection", 8, 66, pack);
+ AssertPacket("PlayerCorrection", 8, 44, pack);
uint16_t write_seq = 50050;
uint16_t read_seq;
);
Entity write_entity;
- write_entity.GetState().chunk_pos = { 7, 2, -3 };
- write_entity.GetState().block_pos = { 1.5f, 0.9f, 12.0f };
- write_entity.GetState().velocity = { 0.025f, 0.001f, 0.0f };
- write_entity.GetState().orient = { 1.0f, 0.0f, 0.0f, 0.0f };
- write_entity.GetState().ang_vel = { 0.01f, 0.00302f, 0.0985f };
+ EntityState write_state;
+ write_state.chunk_pos = { 7, 2, -3 };
+ write_state.block_pos = { 1.5f, 0.9f, 12.0f };
+ write_state.velocity = { 0.025f, 0.001f, 0.0f };
+ write_state.orient = { 1.0f, 0.0f, 0.0f, 0.0f };
+ write_state.pitch = 0.3f;
+ write_state.yaw = -2.3f;
+ write_entity.SetState(write_state);
pack.WritePlayer(write_entity);
EntityState read_state;
);
}
+void PacketTest::testMessage() {
+ auto pack = Packet::Make<Packet::Message>(udp_pack);
+ AssertPacket("Message", 12, 6, 455, pack);
+
+ const uint8_t write_type = 1;
+ const uint32_t write_ref = 6433235;
+ const string write_msg("hello, world");
+
+ pack.length = Packet::Message::GetSize(write_msg);
+ CPPUNIT_ASSERT_EQUAL_MESSAGE(
+ "length not correctly set in BlockUpdate packet",
+ size_t(5 + write_msg.size() + 1), pack.length
+ );
+
+ pack.WriteType(write_type);
+ pack.WriteReferral(write_ref);
+ pack.WriteMessage(write_msg);
+
+ uint8_t read_type = 5;
+ uint32_t read_ref = 884373;
+ string read_msg;
+
+ pack.ReadType(read_type);
+ pack.ReadReferral(read_ref);
+ pack.ReadMessage(read_msg);
+
+ CPPUNIT_ASSERT_EQUAL_MESSAGE(
+ "type not correctly transported in Message packet",
+ write_type, read_type
+ );
+ CPPUNIT_ASSERT_EQUAL_MESSAGE(
+ "referral not correctly transported in Message packet",
+ write_ref, read_ref
+ );
+ CPPUNIT_ASSERT_EQUAL_MESSAGE(
+ "message not correctly transported in Message packet",
+ write_msg, read_msg
+ );
+}
+
void PacketTest::AssertPacket(
const string &name,
);
AssertEqual(
message + ": bad block position",
- expected.block_pos, actual.block_pos
+ expected.block_pos, actual.block_pos, 16.0f/65535.0f // that's about the max accuracy that packing's going to give us
);
AssertEqual(
message + ": bad velocity",
message + ": bad orientation",
expected.orient, actual.orient
);
- AssertEqual(
- message + ": bad angular velocity",
- expected.ang_vel, actual.ang_vel
+ CPPUNIT_ASSERT_DOUBLES_EQUAL_MESSAGE(
+ message + ": bad pitch",
+ expected.pitch, actual.pitch, PI/65534.0f
+ );
+ CPPUNIT_ASSERT_DOUBLES_EQUAL_MESSAGE(
+ message + ": bad yaw",
+ expected.yaw, actual.yaw, PI/32767.0f
);
}