- maybe store a min/max solidity, humidity, temperature, rarity, etc.
- for each block type (with the option to deactivate generation
- altogether) and use different noise overlays for each
+ well, it's different
+ still needs way more block types and structure generation
+ a minimum distance from origin could be interesting as well, to ensure
+ the spawn vicinity doesn't contain bloks with would be useless at the
+ beginning (if there even is such a thing), also it would encourage
+ exploration
+ biomes seem too small, maybe that will become easier to tune when
+ there's a little more diversity between them