- I had a NaN position while experimenting with (directional) gravity
- blocks recently. I checked the gravity code and it seems solid, so
- might be something I overlooked or, what more probable, it triggered
- some NaN condition in the collision code. Needs investigating
-
- This may be related to the HUD locking on an entity. If the entity is
- teleported to a NaN position, the ray intersection test could give a
- false positive.
-